The game was only released in late February, but players continue to push the boundaries of what’s possible. These highly technical players can condense a difficult and enormous game into a mere 19-minute playthrough, with a combination of technical skill, glitches, and exploits.
But unskippable? Well.It’s easy to marvel at the feats of speedrunners, especially players who are currently working on speedruns of the hard-as-hell adventure Elden Ring. In our Elden Ring review, Ed called it "an unmissable journey through the most impressive open world to date". Of course, eventually I'll want to see someone echoing the feat of a blindfolded Sekiro run in Elden Ring. I don't feel the speedrunning urge in games not explicitly built around zip-zooming, but I respect the hell out of the efforts from people who do. Over the week, they've kept cutting, and now they're down below half an hour. And it's ridiculous the pace at which runs are improving as players learn the game and discover new ways to cut times.įour days ago, Distortion2's best time was 49:29. And yes, the timer is paused during load screens. It's an Any% speedrun so they're not killing everything, obvs, just doing the bare minimum to reach an ending. That's the latest record from Souls speedrunner " Distortion2". I respect not wanting to know what's coming in a game like this. I mean, obviously don't watch it if you don't want spoilers. Speedrunners have been grafting to cut times, and now someone has broken the half-hour mark by finishing the game in 28:59. While Elden Ring is a vast game you can marinate yourself in for weeks, soaking up its vast open world and big vibes until you almost feel new arms budding along your shoulders, it's also a game you can tear through at breakneck pace.